March 11, 2008 — Leave a comment

I’m directing some super secret games right now, and our team over at Say Design needs some extra members, so you get to hear about them here first!
Game Designer
Date: 3/8/2008
Location: Aliso Viejo, Ca
Area code: 949
Pay rate: competitive
Length: Permanent
Job description: Senior Game Designer
We have an immediate opening for a Sr. Game Designer with at least 5 years experience in the interactive entertainment industry. This is an excellent opportunity with a growing game company.
We develop state of the art multi-user game software that runs on Flash, consoles, PC’s, and devices. We offer a work environment full of talented, bright, and self-directed people. We value teamwork, commitment to excellence, an interest in the new ideas to support our base of game players and users.
The Sr. Game Designer will work closely to help develop, document and communicate game and functional designs to Producers, Artists and Content Developers. The Game Designer will help gather product and business requirements, coordinate and set up design meetings, create functional prototypes, and document game and functional designs required to effectively communicate the overall guest experience, flow, interactions, functionality, and integration with core platforms.
Essential Job Functions:
• Creates level layouts and features.
• This position involves using specialized tools to edit game data, working within an overall game design established by others.
• Manage and assist in developing individual work schedule, track personal tasks, and alert lead to any changes in planned schedule or tasks
• Works closely with project team members to execute design and work through design revisions as needed.
• Works with team to define creative vision and fun factor
• Plan and direct development of player experiences.
• Direct Junior Game Designers and/or Coops and Interns.
• Help generate requirements for other disciplines such as level artists and tools programmers.
• Estimating tasks and participating in the formation and tracking of schedules and project close out.
• Assist and mentor other Design staff.
• Work closely with project team members to execute design and work through design revisions as needed.
• Work with project team to define and maintain creative vision.
• Work closely with the Producer to ensure scope and milestones are met.
• Experience with Flash / Actionscript, Photoshop, and HTML
• Knowledge of Flash-based production, XML and content management systems
• Skilled with Microsoft Office suite of tools, including Project, Excel, PowerPoint, Visio and Word
• Experience in creation and implementation of project documentation, including requirement and design documents.
• Outstanding attention to detail and organizational abilities
• Previous experience in a design position, with multiple completed game products is necessary.
• Excellent written and verbal communication skills is necessary.
• An ability to use 3DStudio Max, or Maya.
• Awareness of current industry trends is expected.
• Study of visual design, computer programming, human/computer interaction, media studies, ludology, and/or literary criticism, sufficient to train others is expected.
• Knowledge of a variety of types of games.
• Introductory-level computer programming may be helpful to implement scripted behaviors.
• Study or knowledge of the fundamentals of graphic design, architecture, interior decoration, or landscaping is helpful.
• A passion for developing for high quality games is expected.
Please send resume with cover letter & salary requirements by email only to:
Equal opportunity employer.
Say Design, Inc.

No Comments

Be the first to start the conversation!

Leave a Reply