Archives For PlayStation 4

Red Dead Redemption 2

October 20, 2016 — Leave a comment

Let the countdown begin!   Just one more year…

PlayStation VR

October 13, 2016 — Leave a comment

Exciting day.  Get to bring home this…

Caught in an Eve space battle!

Rise of the Tomb Raider

October 12, 2016 — 3 Comments

I’m obviously biased when it comes to certain games (working for Sony PlayStation) so I try to avoid game-spamming.  As I’ve been in the industry a long long time, I’m lucky enough to get to vote on games I respect, and this is definitely one of them. The work that went into this game is pretty remarkable and I’d highly recommend you give it a try.

 

Yes, I know video game console firmware updates can get annoying, but not when they have really cool new features!

Tomorrow (3/25/15) the Yukimura update 2.50 will be available on the PlayStation 4.

This will add Suspend and Resume, a feature gamers have been excited about.

Our Gaikai team has slipped in something as well…

Remote Play and Share Play — For games that support 60 fps, users will be able to automatically enjoy those games with 60 fps for both Remote Play and Share Play** on supported devices.

Enjoy!

You can find a list of the new features here: Firmware update 2.50

Happy to see articles like this, that are starting to reveal the potential of cloud gaming

http://www.pcmag.com/article2/0,2817,2478614,00.asp

I had our resident fighting game expert Jeffrey L. Wilson play King of Fighters 13 over PlayStation Now. He plays the game often over Steam, and offered the best sense of the game’s responsiveness when streaming: He said it looked and felt like it was a local, console version of the game. He even executed some of his favorite combos without issue. For fighting games, when frame counting and reaction times are key, this is impressive.